The Rooms
All games are private!
Only play with your team.
We take pride in providing a clean and safe environment for our guests.

Back In Time
6-10 Players – $30 each
5 Players – $35 each
4 Players – $40 each
3 Players – $45 each
2 Players – $50 each
Your great-great-uncle, an eccentric inventor obsessed with time travel, vanished in 1985. The last anyone saw him, he was babbling about an evil Artificial Intelligence he claimed would take over the world and enslave humankind. Everyone thought he was losing his mind.
Since AI is now a thing, you’re curious about what happened to him. Did he really travel through time, and will an evil AI be responsible for his disappearance? Maybe his story isn’t over yet!
Games that include players aged 12 or younger MUST have at least one adult player (18 or older) present.
2-10 Players
60 Minutes
Difficulty: 3.75 of 5
Alice’s Dream
6-8 Players – $30 each
5 Players – $35 each
4 Players – $40 each
3 Players – $45 each
2 Players – $50 each
Games that include players aged 12 or younger MUST have at least one adult player (18 or older) present.
2-8 Players
60 Minutes
Difficulty: 3.5 of 5

The Haunting
6-8 Players – $30 each
5 Players – $35 each
4 Players – $40 each
3 Players – $45 each
2 Players – $50 each
This game is based on actual events that happened here in Waxhaw.
In the late 1700s, the pastor of the local church was found by his wife – strangled in his study. Did he kill himself? Was it his wife (who was rumored to be a witch)? Or was it someone else? His spirit wanders restlessly in his old home. His killer must be identified before his ghost can finally rest.
From Rev Richardson’s gravestone:
He lived to Purpose
He preach’d with Fidelity
He pray’d for his People
And being dead, he speaks
This is a “PG-13” adventure. It’s creepy, but not scary.
While this game can accommodate eight players, you’ll be a bit crowded with that many in a small space. Six players would have more fun.
Games that include players aged 12 or younger MUST have at least one adult player (18 or older) present.
Thanks to Tim Starnes, who used to do the Forbidden and Forgotten: The Waxhaw Ghost Tour, for telling us about the last witch trial.
2-8 Players
60 Minutes
Difficulty: 3.5 of 5
Jungle Drums
6-8 Players – $30 each
5 Players – $35 each
4 Players – $40 each
3 Players – $45 each
2 Players – $50 each
You were warned to stay away from this old house. You’ve heard the rumors about three people who went in it 10 years ago – and never returned. But your curiosity draws you inside. Then you hear the sound of what seems to be jungle drums coming from the attic. You can’t resist…
Heads up: there is a jump scare in this room — the kind where everyone screams and then laughs. So, if you have very young kids with you, make sure they can handle it.
While this game can accommodate eight players, you’ll be a bit crowded with that many in a small space. Six players would have more fun.
Games with 12-year-old or younger players MUST have at least one adult present (18 and over.)
2-7 Players
60 Minutes
Difficulty: 3 of 5

Train to Nowhere
6-8 Players – $30 each
5 Players – $35 each
4 Players – $40 each
3 Players – $45 each
2 Players – $50 each
Go back to the exciting era of steam engines and mechanical automation. Famed Italian inventor Giordano Neri has shocked the world with his newest brainchild – a self-driving train! Rumors of his unorthodox methods and the use of human subjects in his research have forced him to flee to America to continue his work, where he has just put the first autonomous train into service for its initial run. No one could have predicted what would happen on this first ride of the ominous “train to nowhere.”
While this game can accommodate eight players, you’ll be a bit crowded with that many in a small space. Six players would have more fun.
Games that include players aged 12 or younger MUST have at least one adult player (18 or older) present.
2-8 Players
60 Minutes
Difficulty: 3 of 5
FAQ
Is the door actually locked?
Is it scary?
Four of our five escape rooms have themes and props to set a mood, but they are not haunted houses intended to scare players. You can expect some “suspense” and some “surprises” in those games.
”The Haunting” is “PG-13” — it’s creepy and eerie, and we do not recommend it for kids 13 and under.
Is the activity physically strenuous?
Escape rooms require brain power, not physical strength. At most, the activity will involve some squatting down to look under an object or to get a closer look at something. No climbing or heavy lifting is required.
Will I have to play with strangers?
Our games are all “private” – your group will be the only people in the room.
Will we be given hints during the game?
Yes. Our Game Masters will provide hints as needed and/or upon request.
What happens if we don’t escape in time?
Escape rooms are challenging – some players get close, but do not escape in time. At the end of the allotted time, the room will be opened and the solution explained. Please keep the solutions confidential so you do not spoil the experience for future players.
Do I need a reservation to enjoy an adventure at Waxhaw Escape?
Yes, a reservation is necessary. You need to book online and pay in full when making the booking. Do yourself a favor and book as far in advance as possible to ensure your desired date and time is available.
Can I cancel or reschedule my reservation?
Unfortunately, bookings are non-refundable. However, if you need to reschedule due to an emergency or if someone in your group becomes ill, please call in advance, and we will do our best to accommodate your group at another time. We will charge a rescheduling fee of $25.
Can I book the escape room for a private party or corporate event?
Yes. We are happy to accommodate single-room private experiences, multiple-room events, and team competitions. Private events include exclusive use of the room/rooms and can even be held outside regular business hours. Please get in touch with us, and we will be happy to arrange a personalized event for your group.
Can I bring extra people?
Recommended group sizes are based on the square footage and the number of puzzles. However, we will consider requests for an additional player or two so long as the room can accommodate them. Upon arrival, you would pay for the extra guests with a credit card.
What happens if I arrive late?
You should arrive 15-20 minutes before your fun experience’s scheduled time. We need to get your game started and completed on time so we have enough time to reset the room and prepare for the next team of players. If your game starts late because you didn’t arrive on time, we may have to give you less time to finish your game so we can be ready for the next one.
Can children participate?
If you have a young family member, include them on your escape room team! They may not be much help in solving the puzzles, but they’re great at finding things and will enjoy the experience a lot. A roomful of 9-year-olds, though, is a different story. They’ll need adult players in the game with them to help them solve the puzzles. An adult player (18 years old or older) MUST accompany children ages 12 and below.
Can I take photographs/videos?
You can only take photographs/videos in the Lobby, not within the escape room itself. This policy ensures that the puzzles remain a mystery for future guests.
I have some questions about having a birthday party at Waxhaw Escape.
Are the games good for kids? Yep! We designed our escape room games with families in mind. However, kids 12 and under generally don’t have the logic skills to solve all the puzzles, so plan for an adult player to be in the room with them to help them be successful and have a blast.
How many kids can your place handle? If you have more than eight players, they’ll have more fun if you form two teams and book two escape room games. (Plan for an adult player to be with them in each room if the kids are 12 and under.) The kids get competitive and have great fun trying to be the first out of the room.
Do you have a place for cakes and presents? – We wish we did, but we don’t. There are several restaurants nearby that might be able to accommodate your group.